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This faction represents the Underworld of the Mesopotamian Religions. It is an amalgam of deities, demons and strange creatures alike. The Mesopotamian Underworld was a place where a lot of strange things happened and where heroes were forged. In Natios, this faction is played with the "Gates of the Underworld", powerful ambushes that can win you the game if you are able to play them all. It is also a control deck, where most of your units can steal your opponent's units.

Strengths:  

 - Your Soldier have a lot of keywords, making them difficult to be countered

 - The Gates are powerful and very versatile. They have a lot of different effects

 - Your cards can easily steal your opponent's soldiers and heroes, which will remove potential treats.

Weaknesses:

 - Your heroes won't have a lot of protection and they are really expensive, making them easy targets

 - Few diversity for a faction. Not a lot of Cities, technologies and Strategies are designed to work with this faction

 - Coal and Faith are Resources with a lot of counters and cancels, since they are involved in a lot of different factions. 

Governor

Ishtar, s1c1255 2026-01.png

Heroes

Pazuzu s1c1149 2026-01.png

Soldiers

Annunnaki s1c1250 2026-01.png
Etemmu s1c1251-01.png
Igigis s1c1252 2026-01.png
Pain Bringer s1c1126 2026-01.png

Cities and City-States

the netherworld s1c1153 2026-01.png

Weapons

Pazuzus heart s1c1148 2026-01.png
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